Commit Graph

30 Commits (d88b0946b5a50bb204c7ba23807fe9a868b4f6ef)

Author SHA1 Message Date
jsrobson10 d88b0946b5 Added a way to craft stuff 2020-07-28 18:33:05 +10:00
josua af72420f9d Fixed issues with inventory hover and picking up inventory items 2020-07-28 13:15:18 +10:00
josua 507e1ada0e Added a save menu, fixed issues with loading from saves, updated to BDF
3, started working on a crafting system.
2020-07-27 11:13:24 +10:00
jsrobson10 fdf5fad146 Renamed alot of GUI stuff for consistancy, worked on saves GUI, added
vsync setting.
2020-07-23 14:22:12 +10:00
josua 96eb85d55a Working on save cards and better culling options 2020-07-23 11:00:39 +10:00
jsrobson10 16b04a62ba Started adding a proper save menu 2020-07-22 19:39:11 +10:00
josua 2946a7ec9e Added shadow quality setting, updated the BDF to fix boolean 2020-07-22 11:07:47 +10:00
josua 3cf6f0cc1e Added optimisations to the shadow renderer and added fog 2020-07-21 09:26:20 +10:00
josua ff3bb85d7c Created an inventory,
more resources (logs, acorns, flint, hemp, sandstone, snow),
optimised items and bullets,
started setting up possibility for shadow mapping and/or reflections,
improved models (trees, cacti, hemp, rocks),
added optimizations for particles,
started working on better player models,
fixed issues with the font.
2020-07-16 00:26:50 +10:00
josua afd16a7389 Started fixing floating point errors in the shaders, optimised particles and path finding 2020-06-29 12:44:02 +10:00
josua 3838754611 Added dynamic break particles, improved the particle system 2020-06-27 22:01:57 +10:00
josua ecfb03d62d Fixed issues with smooth lighting and added dynamic lighting. Fixed
issues with spawning and fixed issues with expensive pathfinding.
2020-06-22 23:35:29 +10:00
jsrobson10 7ffa6c1023 Fixed text rendering, added more conditions to recalculate lighting. 2020-06-22 15:56:52 +10:00
josua 4f9cb191c4 Added smooth lighting 2020-06-22 12:22:11 +10:00
josua 3b612fc61d Fixed button collision detection 2020-06-17 10:54:51 +10:00
jsrobson10 7b8de0fa63 Started working on buttons 2020-06-16 16:24:29 +10:00
josua eacf39f27b Got some gui working 2020-06-16 10:06:55 +10:00
josua b553923a3d Created a functional world renderer 2020-06-15 10:56:52 +10:00
josua 95bd4df7ef Actually got something rendering 2020-06-13 17:26:40 +10:00
josua 9e6ef227cc Started changing the graphics from old opengl to opengl core profile 2020-06-10 11:18:43 +10:00
josua 400746b88a Sync workspace with server 2020-06-02 11:30:03 +10:00
josua 3c9b7a23e9 Redid lighting and made it asyncronous 2020-03-13 22:02:16 +11:00
josua d24f9296a5 Redid the games lighting and made it asyncronous. 2020-03-13 22:01:28 +11:00
josua 5aa5a6a989 Removed the built in updator script 2019-12-06 13:47:56 +11:00
josua fe759d7b28 Added controller support to the GUI buttons 2019-12-06 13:17:47 +11:00
josua 7ca1d80e6a Fixed checkMouseHover reliability issues 2019-12-06 11:41:39 +11:00
josua 5f83236d3b Added some optimisations (removed unused imports and variables) 2019-12-05 13:43:06 +11:00
josua b8d6f2720b Added an animated main menu 2019-12-05 13:21:46 +11:00
josua 9584f7c882 Started adding buttons, better menus 2019-12-04 19:53:54 +11:00
josua f26416a6d5 Changed name (again) from "Catalyst Survival" to "Project Zombie", added
basic tickrate changing functionality
2019-11-18 08:52:04 +11:00