fast-nuclear-sim/src/main.cpp

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#include <sys/time.h>
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#include <random>
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#include <sstream>
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#include <cmath>
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#include <cfenv>
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#include "reactor/coolant/vessel.hpp"
#include "coolant/fluid_t.hpp"
#include "coolant/valve.hpp"
#include "coolant/pump.hpp"
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#include "graphics/mesh/mesh.hpp"
#include "graphics/input/focus.hpp"
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#include "graphics/window.hpp"
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#include "graphics/camera.hpp"
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#include "system.hpp"
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using namespace sim;
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unsigned long get_now()
{
struct timeval tv;
gettimeofday(&tv, nullptr);
return (unsigned long)tv.tv_sec * 1000000 + tv.tv_usec;
}
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int main()
{
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feenableexcept(FE_DIVBYZERO | FE_INVALID | FE_OVERFLOW);
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graphics::window::create();
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long clock = get_now();
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while(!graphics::window::should_close())
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{
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long now = get_now();
long passed = now - clock;
double dt = (double)passed / 1e6;
clock += passed;
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sim::system::active.update(dt);
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graphics::camera::update(dt);
graphics::window::update(dt);
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graphics::focus::update();
graphics::window::render();
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}
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graphics::window::destroy();
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}