josua
197a753558
Made the UI easier to see after post-processing and added a slight
...
"darkness" effect around the corners of the screen
2020-12-15 15:54:07 +11:00
jsrobson10
2057d78cd0
Made the tile selection box transparent, fixed some syntax errors in the
...
shaders, and improved break particles.
2020-10-21 13:32:32 +11:00
jsrobson10
01a86a5a1e
Fixed some peter planning
2020-10-20 11:25:38 +11:00
jsrobson10
8489503192
Made some small tweaks to fog and tile indicators
2020-10-20 11:21:27 +11:00
jsrobson10
8f3c65633e
Merge branch 'master' of ssh://git@onewaycoding.com:8000/jsrobson10/ProjectZombie.git
2020-10-20 10:36:23 +11:00
jsrobson10
51c5e52057
Added wood walls, fixed some collision detection, added lines and tile
...
break indicators for the user, added an indicator to tell the user when
they can use a certain tile.
2020-10-20 10:36:00 +11:00
josua
69eacab225
Fixed buffers to work in newer versions of java
2020-10-04 23:11:25 +11:00
jsrobson10
6ef6277148
Adding wood walls, fully implemented wood floors
2020-09-24 14:22:46 +10:00
jsrobson10
02355bfedc
Added a queue to the saving system to prevent world corruption from
...
chunks saving without the player. This also removes possibility for a
saving based duplication glitch. Started adding more wood items.
2020-09-22 12:11:40 +10:00
josua
8ca2fe6b91
Added more textures
2020-09-22 09:18:05 +10:00
jsrobson10
9394ae9ac1
Added more ores, fixed light based heat sources
2020-09-16 17:22:02 +10:00
jsrobson10
1e1cc5fb5b
Sync workspace with server
2020-09-15 19:58:53 +10:00
josua
ce06e1bb53
Made bdf use the .gz file ending to say its gzip
2020-09-10 12:30:23 +10:00
josua
76fce435b1
Made chunk saving asynchronous, added auto saving and asynchronous
...
saving, seperated chunks into their own files, made chunks unload to a
file instead of to memory, fixed a lighting based performance bug.
2020-08-27 23:49:55 +10:00
jsrobson10
c5e36b6f79
Improved world gen and made the main menu demo world not re-generate
2020-08-27 14:27:30 +10:00
josua
a6b8edcd67
Made temperature/humidity generate on world gen
2020-08-27 09:12:57 +10:00
jsrobson10
877c5371a0
Started making chunks asynchronous
2020-08-26 20:07:23 +10:00
josua
0cbb9c8551
Started working on better world gen
2020-08-26 11:02:26 +10:00
jsrobson10
5de32258ca
Added timers and specific item based checks for items
2020-08-25 19:31:17 +10:00
jsrobson10
70d7faaf98
Started adding timers and torches
2020-08-25 12:11:15 +10:00
jsrobson10
25314cfebb
Made the lighting thread safe
2020-08-20 12:08:39 +10:00
jsrobson10
7c176bbcde
Removed the worker process and replaced it with worker threads.
...
Updated binary data format.
2020-08-19 14:02:43 +10:00
josua
e08cdf66fc
Added more tools, resources, added blast furnace, clay pot, started
...
adding metals, ores, improved water indicator.
2020-08-11 11:12:03 +10:00
jsrobson10
6ee17375a6
Made solid tile collision correction velocity based
2020-08-07 16:40:31 +10:00
josua
20b1dac4a6
Added tile entities, tile/entity placement guides, started working on
...
campfires
2020-08-07 13:58:29 +10:00
jsrobson10
d5815eef50
Fixed item info on hover, changed item meta to a modifier system.
2020-08-05 18:25:46 +10:00
josua
6e69fe2fcd
Created a working crafting GUI
2020-08-05 12:45:00 +10:00
jsrobson10
505a09a4ff
Adding recipe cards
2020-08-04 16:01:07 +10:00
josua
261ba8c69b
Started working on a recipe card object
2020-07-29 11:18:53 +10:00
jsrobson10
d88b0946b5
Added a way to craft stuff
2020-07-28 18:33:05 +10:00
josua
af72420f9d
Fixed issues with inventory hover and picking up inventory items
2020-07-28 13:15:18 +10:00
jsrobson10
c60d03428d
Added recipe init function
2020-07-27 12:50:34 +10:00
josua
507e1ada0e
Added a save menu, fixed issues with loading from saves, updated to BDF
...
3, started working on a crafting system.
2020-07-27 11:13:24 +10:00
jsrobson10
fdf5fad146
Renamed alot of GUI stuff for consistancy, worked on saves GUI, added
...
vsync setting.
2020-07-23 14:22:12 +10:00
josua
96eb85d55a
Working on save cards and better culling options
2020-07-23 11:00:39 +10:00
jsrobson10
16b04a62ba
Started adding a proper save menu
2020-07-22 19:39:11 +10:00
josua
2946a7ec9e
Added shadow quality setting, updated the BDF to fix boolean
2020-07-22 11:07:47 +10:00
jsrobson10
96a0f0fdb9
Added rain texture
2020-07-21 14:25:30 +10:00
jsrobson10
c4250dcfff
Turned down the blood abit
2020-07-21 14:25:22 +10:00
josua
3cf6f0cc1e
Added optimisations to the shadow renderer and added fog
2020-07-21 09:26:20 +10:00
jsrobson10
5bd3984997
Added shadows
2020-07-20 16:14:54 +10:00
josua
ff3bb85d7c
Created an inventory,
...
more resources (logs, acorns, flint, hemp, sandstone, snow),
optimised items and bullets,
started setting up possibility for shadow mapping and/or reflections,
improved models (trees, cacti, hemp, rocks),
added optimizations for particles,
started working on better player models,
fixed issues with the font.
2020-07-16 00:26:50 +10:00
jsrobson10
135d6ef185
Added wind, fixed some issues with particles
2020-07-05 09:30:21 +10:00
josua
fe1f97f248
Removed lots of unused code
2020-07-01 12:37:04 +10:00
josua
55ea5e6c55
Fixed lighting graphical issues
2020-06-30 10:11:08 +10:00
josua
afd16a7389
Started fixing floating point errors in the shaders, optimised particles and path finding
2020-06-29 12:44:02 +10:00
josua
3838754611
Added dynamic break particles, improved the particle system
2020-06-27 22:01:57 +10:00
jsrobson10
4f7b499217
Added temperature to the player and added moisture
2020-06-26 15:11:40 +10:00
josua
4b527a0db0
Added temperature
2020-06-25 12:42:29 +10:00
jsrobson10
321d07ceb6
Updated the math library to use faster math functions, started working
...
on biomes and temperature
2020-06-24 17:06:49 +10:00